If the humanities were
ever really locked up in the proverbial ivory tower, they
are no more. The arts and humanities play highly diverse roles
in contemporary culture. The "culture wars" of recent decades
alone indicate how strongly Americans from all walks of life
feel about their cultural inheritance and its future. But
the strength of our cultural allegiances is matched only by
their complexity. We do not divide neatly into lovers of "high"
vs. "popular" culture, "canonical"
vs. "diverse" curricula, techies vs. Luddites,
and the fact that we are conflicted within ourselves may well
be one reason we we have fought so hard over National History
Standards and the funding of Piss-Christs and elephant-dung
Madonnas.
We constantly cross the
very cultural boundaries we defend (though, of course, we
don't always know it). Few people write more movingly
about Greek literature than Toni Morrison. Vanessa Mae's breathtaking
video arrangement of Scottish airs was a huge crossover hit.
Academic knowledge can be found in unexpected places; when
Barbie and Ken are garbed as "King Arthur and Queen Guinevere
of Camelot," their costumes are as meticulously researched
as any period drama on film. Shakespeare is more popular than
ever; academics study hip-hop; corporations use the findings
of organizational psychologists and Feng Shui consultants
to develop management strategies and improve employee morale,
and the State Department still asks psychoanalysts for help
in developing profiles of foreign leaders. Undergraduates
at Bible colleges are more likely to major in communications
than in the Judaeo-Christian literary canon. A team of high
techies recently featured on the television show Junkyard
Wars called themselves the "Geek Deconstructionists."
Terry Jones, of Monty Python and the Holy Grail fame,
is the author of a scholarly book about Chaucer's Knight's
Tale.; this summer "Chaucer" was a character
in the movie A Knight's Tale. The author of the
Harry Potter books may really have been a poor single
mother unable to afford xeroxing, but her work nonetheless
draws very effectively on the venerable and "comfortably-off"
tradition of boarding-school novels, like Witch Week
and The Mystery of the Secret Marks. Academic and popular
culture, the sciences and the humanities, policy wonking and
bestsellers crisscross every day in every way.
But we often seem to think
otherwise. Respect for the arts and humanities may not be
at an all-time low, but surely we must be getting there. According
to Engell & Dangerfield, by 1994 there were four times
as many business majors as English majors; on the Preliminary
Scholastic Aptitude Test, only 9 percent of students now indicate
interest in the humanities. Not unexpectedly therefore, verbal
ability is falling by every measure. The average number of
words in the written vocabulary of a 6- to 14-year-old American
child in 1945 was 25,000; the average number today is 10,000.
(Harper's Index, 8/2000). Should this alarm us?
It doesn't even seem to send us scurrying for our checkbooks,
let alone the barricades. As Lewis Lapham notes, Bush made
the "education crisis" the keystone of his presidential
campaign, offering $13.5 billion over five years, with Gore
offering $115 billion over ten years—but both are "negligible
sums when compared with the price of an aircraft carrier or
the annual cost of the milk subsidy." Neither Bush nor
the U.S. Congress made education (of any sort—technical,
scientific, humanistic) a keystone of the recent federal budget,
despite the fact that last year 76% of respondents to opinion
polls were more worried about education that anything else
on the national agenda (Lapham). Why don't we care?
Is it that the downturn in the economy has given 76% of us
other things to worry about? Are we all doing home schooling?
Is it because we believe that occupational majors like "transportation"
and "computer security" or "pre-business"
courses in economics will guarantee us financial well-being
even if we can't construct a paragraph?
Unfortunately, occupational
majors "fail to demonstrate that they're better
preparation than the liberal arts and sciences for their associated
occupations and professions" (Engell and Dangerfield).
Prominent architecture schools, for example UT Austin, are
phasing out "pre-architecture" majors because
graduates of such programs have too little knowledge of the
world and of history to make good architects. According to
Engell and Dangerfield, "medical schools do not prefer
particular majors, not even biology, as long as basic pre-med
courses are taken successfully. The Association of American
Law Schools recommends courses that stress reading, writing,
speaking, critical and logical thinking. Law schools report
that by yardsticks of law review and grades, their top students
come from math, the classics, and literature." Apparently
we don't need to try to defend the arts and humanities
on the grounds that they help us lead the examined life. Even
for those who want higher salaries and little else, studying
the liberal arts turns out to be a very practical idea. But
why, on the whole, do we ignore these facts? Why is the fruitfulness
of humanities research and teaching for our national creativity
and productivity such a well-kept secret?
One thing we need to stress
if we are going to explore this question is that the arts
and humanities function as a "spectacular example"—one
might even say scapegoat—for larger anxieties about
the nature of knowledge. Early in the twentieth century, scientists—way
ahead of postmodernists—thought up relativity, uncertainty
principles, and probability theory. (Roughly contemporary
forays into hermeneutics, like Wimsatt's critique of
the "intentional fallacy" and Empson's study
of ambiguity, seem tame by comparison.) Now we have chaos
theory, which, insofar as it has migrated into the humanities,
hasn't stopped very many humanists from thinking about
history in fairly traditional ways. Biologists frankly acknowledge
that they can't define "life," a puzzlement
made even richer by the possibility of "virtual life,"
and the study of light has produced a now-proverbial example
of the rôle played by the observer in constructing his
or her observations: is light a wave or a particle? It depends
on how you look at it. One almost feels that the humanities,
far from being responsible for the erosion of our belief in
"truth," have been rather stodgy and behindhand
in questioning verities like "period" or the "author."
Can the idea that there is no single text, but only freeze-framed
moments of intertextuality, really be powerful enough to undermine
Western Civilization by comparison with the idea that the
sine qua non of the "organism" is a "vesicle?"
Despite the very real differences between the scientific commitment
to testability and "verifiable result," on the
one hand, and on the other the humanistic curiosity about
the very elements of virtuosity, singularity, or historical
context that hamper the quantitative and experimental production
of verifiable results, it behoves us always to remember that
the siences and quantitative social sciences have been, at
the very least, staunch companions of the arts and humanities
in emphasizing the role of the interpreter in interpretation
and even, in some cases, the productivity of ambiguity.
Most humanists today would agree that experimentation with
models, fictions, and even "metaphors" (all terms
used by scientists) is a form of action on the world rather
than a failure to know its truth. The social sciences have
pointed out repeatedly that, e.g., anthropologists create
artifacts rather than factual accounts, since their presence
transforms the very cultures they mean to record dispassionately;
but social science has also repeatedly stressed that these
inventions are still adjudicable. The "difference"
made by the humanities—e.g. its supposedly exclusive
postmodernist rôle in the erosion of credence and credibility—is
used to symbolize a fault line that runs through knowledge-production
in general. Experimental physicists are prone to regard theoretical
physicists as delusional; theoretical physicists often see
experimental physics as mere gadget-love. When Frank Gehry
was training to become an architect, his fellows avoided art
students like the plague because the latter always seemed
to want to make some kind of "statement" and therefore
were not "objective." Sociologists and other social
scientists still fight over whether quantification or interpretation
is the essence of their discipline(s). Throughout the twentieth
century, linguists had major debates about whether langue
or parole, "competence" or "performance"
is the right or most important level at which to study the
phenomenon of language. Historians can't decide whether
they gather and present facts from the archives or tell stories.
Are stories themselves counterfactual statements or meaningful
constructs whose validity (elegance of argument, use of evidence,
knowledge of similar objects and so on) can be judged by comparison
with others? And what's history good for anyway? Does
study of the history of cinema have any actual value to the
study of film production? If even educators ignore the power
of invention and interpretation in the production of knowledge,
why do we hope that re-educating other Americans about the
arts and humanities can accomplish anything?.
Lapham thinks that corporate
America is responsible for our woes because it wants a public
that "asks for little else except the comfort of being
constantly amused." It's not hard to read things
this way; a recent puff-piece praised Stanford University's
innovative approach to the education crisis, namely, bringing
corporations into the university so that research can be more
carefully guided by considerations of future profitability.
(One of the biggest problems with this idea is that science
does its best work when allowed to work or play freely, a
fact not always lost on corporations themselves, however often
it may be lost on universities.) Humanities departments are
also being asked to make their offerings more resonant with
business, for example by developing special M.A. programs
offered outside the confines of regular curriculum and program
requirements. We return the interest, researching corporate
culture and its products, teaching courses on hypertext fiction,
gaming, and the effects of satellite technology (Liu, Newfield,
Silver). But even those of us fascinated by the differences
corporate culture makes often doubt their value, and many
of us are manning the barricades. Julia Kristeva calls us
to action in one of her recent books: "the primacy of
the market economy over the body is certainly something to
worry about, perhaps even to become dramatic about";
"the very notion of culture as revolt and of art as
revolt is in peril, submerged as we are in the culture of
entertainment."
Anxieties about the debilitating
effects of amusement have been around for a very long time.
Kristeva can speak of our being "submerged" in the
culture of entertainment because the semantic history of "entertainment"
includes the "semes" of boundary-dissolution and softening
of perception. She can speak of a "culture of entertainment"
because of the related semes of a power that draws energy
to itself and/or takes things over. In contemporary usage,
the phrase "entertainment value" usually implies three things:
entertainment does have some kind of value; something
that has entertainment value isn't very valuable otherwise;
and (paradoxically) this very lack of value is what gives
entertainment its ability to enchant and manipulate both masses
and individuals. "Entertainment" now is always already "lite";
yet again, its triviality is held responsible for its power
to stupefy an entire planet, raise the violence levels of
entire populations, corrupt youth with porn, and destroy cultural
diversity. The apparent contradiction in this attitude toward
entertainment (a useless little fiction like Harry Potter
nonetheless has the power to turn our children into stsinatas)*
is a characteristic of anxiety, and we need to inquire into
what anxiety is, how it works and why, and how this knowledge
might help us to help ourselves. We hope to address these
three questions, among others, in our conference on "Entertainment
Value."
Throughout its history,
"entertainment" has straddled the fault line between
individual and group experience. It has been linked with the
semes of "holding mutually," or "holding
intertwined." These semes appear in discourses on community;
"entertain" could indicate "supporting"
or "sustaining" an entire country in "a
certain state or condition." But it could also mean
holding a particular someone "intertwined," that
is, supporting or maintaining relations with someone, and
even communicating with them. could mean "to hold mutually,
to hold intertwined," "to keep a . . . country
in a certain state or condition," to support or maintain
relations or communicate with someone. So, in addition to—and
subtending—the notion of mass appeal, "entertainment"
has designs on another person's mind or soul or psyche:
to entertain is to "engage" or "occupy"
the attention, thoughts, or time of a person, and only thence
"fill up, while away time." The seme "occupy"
can head in at least two, apparently contradictory, directions:
"occupying time," meaning filling up something
empty with something that has value only as filler; and "occupying
someone's attention," meaning, as it were, absorbing
and binding them ("engage"), keeping them to oneself
and away from others. It is clear, at least, that one aspect
of the anxiety-structure associated with entertainment is
the capacity of the self to absent itself, to become engaged
with or to be possessed by matters of quite indifferent importance
to the individual. Anxiety specifically is fear of future
developments, here in the form of the question of how time
("whiling away time") might become empty and thereby
empty us out. Entertainment perhaps assuages but also clearly
points to the problem of the emptiness of time. Supposedly
it is the enemy of a boredom that has the power to isolate
the subject from the world, there being nothing in it to interest
him, and even from himself. This function of amusement is
addressed in contemporary psychology as "self-distraction"
from "unwanted thoughts" (White Bears)—thoughts
being, of course, the only things capable of anticipating
what doesn't yet exist, things that are negligible—little
fictions, not real catastrophes—but yet have the power
to oppress us when linked to the semes of realization ("my
fears came true," "O my prophetic soul")
and defensive anticipation ("I'm going to get
him before he gets me"). The power of entertainment
to incite violence is an important topic and has received
much discussion from the mainstream media. Where boredom is
concerned—its nature, structure, processes, significance
for individual and group subjectivity—one hears it remarked
that "kids don't have enough to do" and
that's why they get into trouble, whether "trouble"
means obsessive video gaming or shooting the place up; and
many critiques of consumer culture attribute to popular entertainment
the power to dull the passions, to hold us in suspense
with the minimum possible degree of excitement. Boredom and
anxiety may seem prima facie to be almost at opposing
ends of the spectrum of human affect, but boredom is actually
difficult to tolerate precisely because it entails a rapid
build-up of anxiety. Exploring the nature of boredom will,
we hope, open up fresh approaches to social and cultural dilemmas
currently in impasse.
Entertainment" seems
to offer, much more pointedly than "art," pleasures
whose purpose is to alleviate boredom and anxiety, e.g. the
time of "waiting," itself an important seme in
the avant-garde discourses of the earlier twentieth century.
This is one reason why "entertainment" has also,
throughout its history, straddled the fault line between the
sublime and the trivial or even ridiculous. It is linked to
the semes of passing the time ("pastime") or happening
in between ("interlude"). But while it's
whiling away the time, it can take hold within us; to "entertain"
is not only "to admit an idea into consideration"
but also "to keep, hold, or maintain in the mind with
favor; to harbor; to cherish" (my emphasis).
Thus it's understood in this semantic range that pleasure
helps to fix things in the mind. Forming attachments to objects
or activities is thus difficult to separate from the experience
of pleasure. The "fixed impression" pleasure enables
in the subject is decisively, in the semantic range of entertainment,
the fixed impression of "the other." "Entertainment"
happens when the other, even when the-group-as-other, is implanted
in the subject and held there by pleasure, more specifically
by the promise of a repetition of the pleasurable experience;
i.e. against our anxiety we hold, in reserve, the object that
we intend to have a future with, or which has a future within
our minds. That processes meant to assuage anxiety can also
exacerbate it—this is what happens when we worry about
the value of entertainment—is not surprising, since
the aim of anxiety (the future) is always by definition out
of reach, the inevitable result of which is anxiety about
whether one is trying to reach that future in an effective
way (meaning also, whether the object one has chosen to help
out in this quest is any good). Since verifiability of the
object's worth is is by definition banned (it can only
happen in the future, and then has to be repeated again and
again because there's always more future), the further
result is a restlessness specifically about choice and decision-making.
Thus inflected by anxiety, the object that will keep us going
will ideally be as emptied out as possible; that is, fixing
this or that particular object in the mind will soothe but
also generate further anxiety, so what is wanted above all
is (repeated) verification of the possibility of such
an object, i.e. putting the object itself into the future
as not yet proven incapable; what's wanted is,
in Derrida's sense, a "spectral" object.
Hence the remote control, fandom, and the allure of flexible
character-construction in contemporary video gaming.
Anxiety about the influence
of the very object meant to assuage anxiety ("I'm
afraid to love") is a function (or possibly vice-versa)
of the semantic positioning of "entertainment"
at the crossroads between individual and group experience.
When we're inveighing against it, "entertainment"
can either turn us into zombies or confine us to the awesome
solitude of technogeek basement dwellings (The Score).
More benignly, we have "let me entertain you"
[my emphasis]. The emphasis in the semantic range of "entertainment"
on the possible or spectral object makes "me"
and "you" simultaneously more abstract and even
more compelling.
Entertainment" has
thoughout its history emphasized the role of "the other"
(which can be ideas or countries as well as people) in the
production of pleasure and the knowledge of pleasure ("taste,"
"culture," "sophistication," "sensitivity,"
and so on). The links between entertainment and the semes
associated with "play" are also particularly important.
Children entertain themselves—that is, they play--and
as a consequence become inventive. But they have learned how
to entertain themselves from others. Caregivers spend at least
as much time entertaining babies as they do feeding them or
even soothing them. Entertaining can be soothing, and vice-versa;
and both happen while or because babies are eating or being
warmed or washed. Entertainment therefore always appeals to
bodily experience, and hence to production as well as reproduction:
making the body more sublime, extending its power over time
and space, by means of the production of prosthetic objects.
Merlin Donald (Origins of the Modern Mind) argues that
the ability to imagine hypothetical situations and therefore
"fictions" (i.e. things that could happen in the
future) is crucial to the process of tool-making (i.e., technology).
The preparation of the body for the future points to making
as a means of alleviating future shock (I use the latter term
loosely). We might be tempted to see entertainment as that
which happens in between periods of productivity. But
given the importance of the seme of "fiction"
to anxiety as well as to production, we should explore the
situation further.
As Elaine Scarry argues
in The Body in Pain, we remake our world in order to
extend our powers of perception and sensation. Telescopes
allow us to "see" the stars; strange, elaborate
go-carts allow us to creep along the bottom of the ocean.
But these tools and artifacts also extend our capacity for
enjoyment. Just as the body protects the vital organs, the
Taj Mahal protects the body, but foregrounds the function
of beauty. It is a ridiculously sublime and extravagant setting
for a passionately desired body. The Taj Mahal is a symbol
for how the body is never "merely" something to
be kept alive or used to reproduce, but rather is always "for"
enjoyment; there is always something "beyond necessity"
from which "necessity" can never disentangle itself.
Caregivers don't exclusively entertain babies to distract
them from things they want that they can't have, etc.;
they entertain babies because it gives them pleasure to do
so. Many people can't walk past a perfectly unknown
baby without smiling. Many of us stop to utter meaningless
sounds—i.e. the signifier in its purest and most basic
function of making an attempt on the other—and/or to
help babies internalize images of the body as enjoyable
("look at your little fingers! aren't they adorable!"—not
"look at your little fingers! someday soon they'll
be pumping gas!"). And babies mirror back to us these
attempt to amuse. They become subjects in large part through
these exchanges of amusement. They learn to amuse others by
making others feel they've successfully amused them.
"It's the giggle pool!" while the "us"
being so assured is, most of the time and most continuously,
the caregiver—and this is the aspect where the possibility
of the object's specificity becomes so important--entertainment
is also for the baby one of the chief ways it interfaces with
strangers. The "other" who comes and goes, who's
different every time but for some reason wants to please me
and be pleased by me—this is the other we meet in the
pram, park, plane, store, street. Here (everywhere) the object
acquires the dimension of abstract possibility and hence of
improved repeatability so important in entertainment. But
let us note that the desire to improve the repeatability of
the object doesn't necessarily consume itself with anxiety;
it's a desire that can also find action in inventing
or re-inventing/making the world (Freud, Deleuze and Guattari).
Whatever else it may be,
entertainment is a sign of the possibility of the other's
love and of reciprocity. In the movie Babe, Babe (a
pig who wants to be herd sheep) is at one point dreadfully
depressed and can't be consoled by the food his farmer
offers him. He is depressed because he has discovered the
extent and nature of the gulf that separates him, as a farm
animal, from his human farmer. It's thus logical, in
a way, that in this condition he loses the wish to be a sheepdog—to
do the work of the other, of a very different sort of animal,
the kind that protects the kind that is eaten by humans but
is itself never eaten itself, but which has nonetheless allowed
Babe to call it "Mom." (Talk about fictions—and
"substitute" objects!) Babe is inspired to once
more live and do this work of the other only when his farmer
dances and sings for him. Moreover, the farmer sings a song
about how love means wishing that your signifiers could really
change the world for the other: "If I had the words
to sing a day for you/ I would sing you a morning golden and
true." Despite the gaps between them, Babe and his beloved
farmer are not solitary artists but artful as a consequence
of exchange (and the version of exchange that is technology—it's
a FAX machine that gets Babe into the sheepdog trials, given
to the farmer as a birthday present by his children who think
he's living in the past and ill-prepared for the future),
and this artfulness is every bit as integral to human babies'
raisons d'être.
Moreover, providing entertainment
is, and seems always to have been, part of hospitality. Entertainment
is one of the chief means by which strangeness is transformed
into familiarity--guests into friends, employers into patrons,
obligations into pleasures (or back again). Entertainment
familiarizes the strange so that we can taste it, spit it
out if we don't like it, or try it with Cool-Whip. Coming
close to trauma can be thrilling when entertainment takes
us there, because we will still be sufficiently in one piece
to enjoy, or to remember enjoying, the vertiginous fall and
meteoric rise. Entertainment helps us to master trauma, "unwanted
thoughts," as is exemplified by Shadrack's celebration
of National Suicide Day in Sula. Morrison stresses,
moreover, the sociality of this solution to post-traumatic
stress syndrome; Shadrack, a solitary man otherwise, parades;
the townsfolk start dating events according to whether or
not they happened before or after National Suicide Day. The
townsfolk accept something strange; they become accustomed,
National Suicide Day becomes a way of marking the rhythms
of their lives and loves. It's a mark that articulates
difference, a change or transition or transformation. But
it's a mark that enables a rhythm, and it's this
possibility of repeatability that, while threatening compulsive
rigidity or consuming restlessness or other forms of anxiety-management,
is also what allows us to imagine a better future which might
even be in our power to make or craft.
The power of repetition
to soothe is perhaps why we fear that entertainment de-sensitizes
us to suffering. Can we over-familiarize ourselves with pain,
in particular with the pain of the other? Can "mastery"
lead to a dulling of compassion rather than an enhanced capacity
to believe in, and act on, the possiblity of healing? Perhaps,
though in this context the psychoanalytic term "mastery"
means "working through," not "repression"
or "indifference." It's in part the role
of entertainment in "working through"—or
, it's entertainment as working through—which
this conference hopes to explore and articulate more carefully.
Because entertainment is a process of alteration, its alterations
can fail, sometimes spectacularly—"not go far
enough," "go too far"--so we fear both that
it will destroy innocence (go too far) or stunt intellectual
growth (not go far enough). But these concerns have been sensationalized
in the absence of a corresponding need-to-know why
entertainment is capable of producing spectacularly bad or
good results of this or that kind. What is the nature of entertainment
as a process of alteration, even as a means of enjoying or
learning to enjoy alteration, or even of learning to enjoy
learning? Are the down-sides of entertainment inevitable concomitants
of its power to help us "manage" and perhaps even
heal anxiety, rather than simply to escape from it? Or is
escapism paradoxically an inevitable concomitant of a power
of alteration?
Entertainment situates
itself on the cusp of passivity and activity, of delight and
the attempt to become a giver of delight. We are unfortunately
prone to discount entertainment as escapism—or to discount
escapism as trivial—because our habits of thought lead
us to prize activity over passivity, originality over imitation,
independence over dependence, risk over safety. Assimilating,
accustoming, keeping new things "in perspective"
hardly seem to be the preoccupations of .geniuses, pioneers,
and revolutionaries. But when we "accustom" ourselves
to something we are inevitably transformed, whether we are
prepared to acknowledge this or not. It's precisely
because entertainment is the means by which we cross over
from passivity into activity or familiarity into heightened
awareness that we worry about it so much (Being John Malkovich).
The problem is not that entertainment, being trivial, gives
the brain such an easy time that it loses the ability to reason
and reflect, but rather that entertainment is the very means
whereby inattention is transformed into attention, indifference
into the possibility of attachment, ignorance into a willingness
to "at least try it—come on, it's really
good, look, Daddy likes it, see?" Finally, entertainment
is not something we can choose to add and subtract from education,
but is instead a structure of learning—learning to feel
and know pleasure, learning about the other through the exchange
of pleasure, which means also learning about the pleasure
of exchange itself (regardless of whether "the other"
is a person, or an antique text, or a new life-form, or an
unfamiliar and possibly troubling idea. Entertainment is threatening
because it simply is educational—education itself
being a mode of enjoyment, discontented a form this might
take--and because it is experimental—therefore, like
all experiments, capable of going farther than we might be
able to imagine or predict at the outset, hence potentially
seductive precisely because we imagine ourselves to be safely
ensconced in "controlled conditions." It is, as
Freud recognized long ago, the pleasure principle that makes
us want to know the world, to explore it and construct
models of it that tell us as much about it as possible for
our enjoyment.
The final focus of this
conference is on reception or receptivity—our remarkable
ability to take something other into ourselves and "taste"
it. The conference will explore the connections between reception
and invention, and the power of entertainment to make these
connections possible. It's oversimple to assume that
we're terribly easily influenced, since we are also
terribly defended against new knowledge and modes of enjoyment.
To be sure, the capacity of entertainment to open us up to
the appeal of the other--to the pleasure we take in the other's
desire to please us, or the pleasure we take in pleasing the
other—is a dangerous thing precisely because it's
so effective. Receptivity can be manipulated, turned away
from curiosity, wonder, and the desire to imitate on which
all invention is founded. We hope our discussions will help
us get beyond the impasse that characterizes current discussions
of the power of media technology (e.g., it can open up new
horizons but also control us even more effectively than previous
technologies did, duh) by trying to figure out how
entertainment actually achieves its effects and by exploring
the concept of receptivity, the idea that receptivity is always
already at some level a choice and an invitation to the other,
and is therefore also an invitation to a future—what
we might optimistically call a transformation of anxiety into
the promise that fictions, models, and tools do change the
world (Space Odyssey 2001), and that our capacity to
"essay" things might even mitigate the catastrophe
of discovery.
|